Map Information. (MapHaven)

Map Name: Treasure Mountain (filename.h4m) 
Map Maker: Petter Ulleland (Kalah)
E-mail Address: ulleland@hotmail.com 

Map Type: Singleplayer/Multiplayer, 1 Human vs 1 PCU / 2 Humans 
Map Size: Small (with underground) 
Map Difficulty: Intermediate 
Game Version: HOMM4 Standard 
Map Version: 1.0 
Language: English 

Special Win: Find the treasure first 
Standard win/loss: disabled 
Special Loss: Lose the race for the treasure
Special Other: none 

Playtesters: Sir Timotheus at timmierz@yahoo.com
	 and Angelspit at angelspit@strategyplanet.com

Description: In a land of adventure - an incredible treasure! Gold, jewels and legendary
artifacts that have been lost for centuries, have now been rediscovered. Launch a quest to
gain the treasure, and quickly, before your rivals beat you to it. 

Map Narrative: The old king hid his country's wealth from the nobles whom would rule after
his death, to avoid giving them too much power. After two hundred years, the path the king
used has now been discovered, and it is time for a treasure hunt.

Notes for Players: The map plays the best at inter difficulty, but if you are to play
against the computer, I must recommend a higher setting; advanced or maybe even expert, due
to the inept A.I. The map is quickly completed; there should be no problem in finishing it in a
single seating.
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Optional Information 

Human-playable town-types: 
Haven (Life) 
Academy (Order) 
Asylum (Chaos) 
Preserve (Nature) 

Map Styles: 
Classic/Standard: Your average map 
Small Armies: Player does not have access to a full town's production. 
Multiplayer: Designed and balanced for human vs human games. 

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SPOILERS: WARNING!!! SPOILER INFORMATION FOLLOWS PROCEED AT YOUR OWN RISK! 
SPOILERS: WARNING!!! SPOILER INFORMATION FOLLOWS PROCEED AT YOUR OWN RISK! 
SPOILERS: WARNING!!! SPOILER INFORMATION FOLLOWS PROCEED AT YOUR OWN RISK! 
SPOILERS: WARNING!!! SPOILER INFORMATION FOLLOWS PROCEED AT YOUR OWN RISK! 




No spoilers, no tricks, no secret hints. The map is fun, but not so difficult that hints
should be necessary.